Canmore Museum’s Cabinet of Curiosities

An app I made in Unity for a local museum exhibit

Welcome to the Canmore Museum’s Cabinet of Curiosities’ augmented reality (AR) exhibit. This AR app allows you to explore the history of Canmore, Alberta by viewing 3D artifacts from the collection on real life surfaces!

These artifacts were scanned in through a process called photogrammetry – a technique used to convert real objects into an exact 3D digital representation. Using your phone’s camera, the app combines virtual objects with your real-life background surroundings. You can walk around and view the object from any position, and learn more about its history and context. 

You can also use the app to scan specific trigger images. These images unlock models, can you collect them all?

The app has two modes,  a ‘select’ mode and a ‘collect’ mode. The select mode allows people to access all models instantly (meant for people who are outside of Canmore, or don’t have any images to scan) The collect mode starts with every model locked (except the first one, to show how it works) The only way to unlock a model is by scanning the corresponding trigger image. The goal is to scan every image to get every model, similar to a scavenger hunt. The images will be found on posters, which will be placed all around Canmore and in the museum. The app was on Google Play, (though now it has now been deprecated)